Andrew joined Health Catalyst in 2015 as director of user experience. Depending on the day, you might find him doing any of the following: product strategy, graphic design, prototyping, data visualization, programming, motion graphics, running the UX department, or teaching design classes. Prior to joining Health Catalyst, Andrew held creative director positions at digital agencies focused specifically on creating media for the medical device industry. He began his career as a technical artist in the field of biomedical 3D animation. Andrew earned a Master of Fine Arts in Computer Animation from the Rochester Institute of Technology and a Bachelor of Arts from the University of Rochester with a dual major in computer science and studio arts.